Forum

Poster: Falchion
Date Posted: 02 May 2015, 04:31am
Town Coffers
Should be a take all option here. Takes forever to type in amount of gold.
 
Poster: Falchion
Date Posted: 03 May 2015, 20:41pm
Re: Town Coffers
Also train to max on skills would be handy too.
 
Poster: Cipheron
Date Posted: 13 May 2015, 11:46am
Re: Town Coffers
You can copy/paste the value for money into the box. that's what I do.

for train to max on skills, you mean automatically spending skill points when they gain a level? That would be nice, but it would really need a build order system. Say I want a few points in metallurgy and fletching for an archer. I don't really want/need them to have level 10 in those, I might want level 2-3 or something in a few skills and level 10 in two specific skills.
 
Poster: Falchion
Date Posted: 17 May 2015, 00:48am
Re: Town Coffers
That build order system is a good idea. I was talking about using a backlog of skill points in one hit, instead of hitting buttons multiple times to use up skill points. The less left clicking in general the better I think.
 
Poster: Falchion
Date Posted: 18 May 2015, 00:25am
Re: Town Coffers
Seeing what you control on the mini map would also be useful.