Poster: pelarn
Date Posted: 03 November 2011, 11:28am
a favor please
mutant do us all a favor please...

dont put too many doors into dungeons,since to cross every door costs 2 turns this annoyes me in a great manner.i waste a days turns into exploring half a dungeon...thats no fun at all to me :(
Poster: SJD
Date Posted: 06 November 2011, 10:08am
Re: a favor please
I don't think that is doing everyone a favour.
Poster: Mutant
Date Posted: 06 November 2011, 21:25pm
Re: a favor please
I may consider reducing the cost of movement in dungeons (back down to 1 turn per move). It's unlikely I'll be changing the dungeon generation algorithm any time soon.
Poster: Sartain
Date Posted: 06 November 2011, 22:32pm
Re: a favor please
Dungeon generation is working just fine if you ask me.
Sure, sometimes they're a bit weird and they have a lot of "maintenance closets" and doors in strange places, but it's certainly no major problem.
Just consider it a feature, that's how people like their architecture in this nameless world :)