Poster: Kothyxaan
Date Posted: 16 October 2017, 09:21am
Skill Bugs
I got these skills 1hr before start of the new day (game day):

Medicine: 5 hours after start of the new day, characters hit points have not been healed (they were at the exact same wound levels as they were before the start of a new day). Priest Character, DIV18, medicine 1.

Fletching: No ammo added to those equipped with a ranged weapon (who have the fletching skill, same ammo levels before and after reset - start of new day). One of the characters started with it (recruited one - had him for a couple of days now). Fletching 1, INT 3 - 8 (different characters).

Are they bugged or am I missing something?
I hope i didnt waste skill points :)

Hmmm... is Fletching being literal to the name as in it only makes ammo for bows and crossbows? If so, the skill description is misleading.
Poster: Mutant
Date Posted: 28 October 2017, 08:56am
Re: Skill Bugs
The skills don't always fire. The higher your skill level, the higher the chance they will fire.
Poster: Kothyxaan
Date Posted: 06 November 2017, 08:13am
Re: Skill Bugs
Aye, ironically I found that out the next day... pfeh.