Forum

Poster: dadywar
Date Posted: 06 October 2009, 06:14am
raid
hello  ;D  i'm new on this game and love it :D

there is missions to raid a city
i go to the city but don't find how to do it

can someone help me please ?

dadywar

ps : sorry for my bad english , i'm from belgium ^^'
 
Poster: Mutant
Date Posted: 06 October 2009, 13:47pm
Re: raid
Hi...

To raid a city, you need to be in a sector next to it. You should see an option to raid the town. (If you don't see an option, it's probably a bug, let me know).

Glad you're enjoying the game :)
 
Poster: dadywar
Date Posted: 08 October 2009, 08:17am
Re: raid
ok thx  :)

i'll get the quest and try
 
Poster: Mutant
Date Posted: 09 October 2009, 22:15pm
Re: raid
btw, you don't need a quest to raid a town... you should be able to raid a town (when you're of a suitable level) whenever you're in a sector adjacent to it. Higher prosperity towns are tougher to raid though.

(This is a newer feature, so probably not documented properly)
 
Poster: dadywar
Date Posted: 12 October 2009, 06:41am
Re: raid
i still can't raid a town  :-[

i have my party lv 4 at what lv i can raid  ???
 
Poster: Mutant
Date Posted: 12 October 2009, 20:31pm
Re: raid
It's level 8. (It says this in the changelog, where some of the newer features are documented: http://kingdoms-game.com/help/about .. they'll eventually be moved to the help)

I think the bug here is you shouldn't be offered those quests if you're not party level 8.
 
Poster: dadywar
Date Posted: 14 October 2009, 06:52am
Re: raid
ok thx a lot

so i have to wait to do this kind of quest  ;)
 
Poster: Breeble
Date Posted: 16 November 2009, 20:25pm
Re: raid
[quote author=Mutant link=topic=57.msg278#msg278 date=1255379508]I think the bug here is you shouldn't be offered those quests if you're not party level 8.[/quote]

Yeah, got offered to raid a town at party level 7

How about adding the ability to abandon quests ;]
 
Poster: Mutant
Date Posted: 18 December 2009, 22:15pm
Re: raid
Sorry... missed this...

What's the reason for wanting this? That'd kind of make quests too easy... you have to decide whether you want to take a quest on, either being sure you can do it, or taking a risk... if you can cancel a quest, you could just get rid of all your quests when they were about to expire, without getting any penalty.

I suppose it could be ok if you still had a few days remaining on the quest (say 3)...
 
Poster: Mutant
Date Posted: 20 April 2010, 11:25am
Re: raid
The level bug for raid quests should now be fixed :)
 
Poster: UncookedGnome
Date Posted: 08 June 2010, 20:41pm
Re: raid
What about still getting the penalty for abandoning quests. It'd still eb nice so you could go back to the town and grab a quest without having to wait it out.

Btw, love the game, looking forward to more.
 
Poster: Mutant
Date Posted: 09 June 2010, 01:30am
Re: raid
Yeah, that seems reasonable... I'll add that soon.

Glad you're liking it... should have a new release ready in the next week or two :)
 
Poster: UncookedGnome
Date Posted: 15 June 2010, 11:45am
Re: raid
Awesome ;D